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Illustrated by Ryo Mitsuya
In Menou’s world, people are often summoned from other worlds and bring great power with them. Somewhere in the distant past, this led to a cataclysmic event that wiped out and entire continent. Now, Menou and the Church she serves hunts these otherworlders down and disposes of them. When Menou meets an otherworlder she can’t kill, she is directed to bring her target back to the city-center of the Church. Nothing can be simple, however as they catch a train beset by bandits wielding guns from the Wilds. A warrior princess is also along for the ride and confronts Menou’s assistant, Momo.
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Arisu and his friends are slackers who couldn’t care less about high school or even what comes after it. Arisu is especially bored with how his life is playing out, and he often wishes to be swept away into another world. He soon learns to be careful what to wish for, because he and his two friends are mysteriously pulled into a future dystopia. The city is starting to be reclaimed by nature, but what's happening in this place is far from natural. Arisu, his two friends, and a mysterious girl are forced together into a team and must play twisted games in order to stay longer in this world. The failure for playing is instant death, so they're damned if they do, damned if they don't.
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Ayumi has a troubled home life - her dad left long ago and her mom neglects her in favor of alcohol. When she receives a letter from her dad about meeting one night, she jumps at the chance to find out why he left. Instead, she finds herself transported to a magical fantasy world with dragons and astral sorcerers known as Saigami. She immediately meets Sean, a noble-born from the Zenosa Clan of dragon-rearers who is also a Saigami. Along with Sean’s friend Reyji, the three travel to Zaosz, the capital and seat of The Saigami Order, hoping to find some answers about how she came into this world. Along the way, Ayumi discovers she has the power of a Flame Saigami, which means she now has to prove herself to The Order in a matter of a few weeks, or risk being destroyed.
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Adapted and illustrated by Aonoshimo
Rei is a corporate drone who finds happiness after hours playing her favorite dating sim. As the main character, she’s supposed to choose from between three handsome princes, but the person she’s most interested in is the rival, Miss Claire. One night, while playing, Rei is transported into the game as the main character, Rae Taylor, a commoner at an elite academy, who can now pursue Miss Claire without the pesky game getting in the way! But, as her rival and a noble, Miss Claire thinks lowly of Rae and constantly teases her. Rae loves the attention, which drives Miss Claire even crazier. After some time, Rae becomes employed as Miss Claire's maid. Now, she can be around Miss Claire at school and at home! ![]()
Aristia, or Tia, grew up in a privileged position. She was mistaken as the girl from a prophecy that promised her as the companion of the crown prince. When a girl from another world lands, the country realizes she is the promised companion. Tia is relegated to imperial consort and is highly mistreated by the emperor, her former would-be husband. When Tia finally stands up for herself, she is sentenced to death, and she begs the gods for a do-over, to be born again to correct her mistakes. She wakes up to find herself in her ten-year-old body, and all her memories intact!
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Draconia is on the brink of war with Nadasha, all in the name of the Priestess Princess, which is annoying little Asahi. Ruri decides she has to go talk to Asahi, regrettably, to maybe stave off a war that will get people killed. The talk doesn’t go well - Asahi does some pretty impressive mental gymnastics to get out of seeing Ruri’s points, so Ruri leaves, dejected. Meanwhile, her abrupt trip has sent the Dragon King into an absolute frenzy. He wants to go after Ruri, send search parties, appeal to the fairies - anything but run the kingdom. Ruri’s return stops the kingdom-wide panic, and the Dragon King finally gets back to some of the paperwork that’s been piling up. But soon, the news of war reaches them, and the Dragon Army must start preparing for what’s to come.
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Takafumi’s uncle has been in a coma for seventeen years. He finally awakens and he’s been stuck in a fantasy, RPG-style world for the last seventeen years. Most of the family has fallen apart, in large part over a disagreement with what to do with the comatose family member, so Takafumi takes in his uncle as he becomes accustomed to the world again. Uncle turns out to be a huge fan of the Sega game systems, and he’s devastated to find that it, amongst other of his favorite things, have been left in the past. While adjusting, Takafumi continually asks his uncle about his experiences in the other world, where everyone was beautiful but treated Uncle like a sub-species of Orc.
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Illustrated by Akinari Nao
Yusuka is a major video-game fan who doesn't really care about planning for his future or getting into a great high school. One day after school, he finds himself transported into another world with two very cute classmates. They have already been in this fantasy world before, and they help get Yasuka situated. The Game Master shows up with half a face and incomplete sentences, and spins the class wheel for Yasuka to land on farmer! Yasuka's classmates are a warrior and a Wind wizard, so he definitely needs to work hard to catch up to their strength. The three of them need to complete this round, then await being transported again for the next round, where another player will join them. This will continue until they beat all ten rounds of the game. If they fail, their lives, and the fate of everyone in Tokyo is on the line! ![]()
Ruri makes it to the capital, but she has been traveling as a cat in order to avoid attention. She is introduced to the king's advisor, and later, the king himself, as a cat, so now she's not sure how she'll be able to tell them she's a human! The Dragon King and Ruri also have similar magical wavelengths that compliment each other, so King Jade ends up sneaking off to visit her every chance he gets. Ruri indulges in a life of laziness and luxury for quite some time before she remembers her ultimate goal: get revenge on Asahi. Ruri decides to visit the kingdom of Nadosha after hearing they may be preparing for war (on Asahi's recommendation, most likely), and what she finds is desolation and starvation.
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Luke is an aspiring high school basketball player whose mother is an archaeologist, and she has just secured him a visitor pass to come to her latest dig site. Despite her warning not to touch anything, Luke is drawn to an artifact that looks similar to the others his mom’s team has uncovered, but the artifact pulls Luke into a dark place, where the Earth is the size of a basketball! He runs into a girl named Lully, who calls this place the Black Gateway. Luke grabs the Earth and Lully leads him out of the darkness into her bedroom. They decide to travel to the closest town to see if there’s anyone who can help Luke get the Earth back to normal size. Along the way, they meet Mitton, a deserter from the military force on this planet, and they must fight to keep the Earth out of the hands of mercenaries and evil robots who all want it for the evil Damas.
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About MeI've been reading manga and comicbooks for years. Now, I write reviews and other helpful things for School Librarians, teachers, parents, and students. Search this siteRatings, Audience, and Subject Tags
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