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This volume collects two short stories: Blood of the Sardaukar and Whispers of a Caladan Sea.
In the first sorry, we follow along with a commander of the Sardaukar forces the night they were deployed against House Atreides. We discover that he originally had a deep hatred for Duke Paulus, who spoke up and eventually went to battle agains the commander’s father, who was the noble of the planet of Borhees. The House Atreides seized the planet, while the children of the noble family were conscripted into becoming deadly Sardaukar. In the second story, we come upon a group of Atreides soldiers who were ordered into the caves to protect the stores of supplies hidden inside. They become trapped during the battle of Arrakeen and know there is no survival. The men ask Vitt to tell them a tale and distract them from their impending doom. Vitt is of an ancient line of Jungleurs, storytellers with powers like the Bene Gesserit, power to make their words come alive and entrance their listeners. Vitt bids the group to remember the sea on Caladan, and all the treasures it held, as their oxygen slowly runs out.
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Jinwoo is making his way through the demon castle inside a very difficult dungeon. He comes across a demon who can speak, and it turns out she’s a daughter of a powerful demon family that has been placed in the dungeon to protect it. She barters for her life by promising to help Jinwoo get magic items that will allow him to advance to the next floors. Jinwoo wipes out every powerful family on floors above hers, effectively leaving her clan in charge until the dungeon resets. But most importantly, Jinwoo can finally craft the Elixir of Life and see if it cures his mother. In another part of the world, giant evolving ant beasts have wiped out an entire Japanese island and are threatening the mainland of Korea and other islands of Japan. Several S-Rank hunters from Japan concoct a plan to launch an attack on the island, with the help of S-Rank Korean hunters.
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Vol 5: The Eleventh Hour
Magnus, Taako, and Merle are dispatched yet again for another Grand Relic. This next one is inside a small Western-style town in the desert that is currently protected by a bubble that keeps it separated from the rest of time. The relic they seek is a chalice that allows the wielded to control time itself. The three manage to pieces their way through the bubble and are immediately apprehended by a deputy, who is a suit of armor and a small talking bird. They are just becoming acquainted with the town when they are sent back to the beginning again, and they realize they’re stuck in a time loop! ![]()
Adapted by Mutsumi Okubashi
Williams slays a wyvern and manages to become a Paladin as a reward. Since the lord of Whitesails has no men or resources to help the people of Beast Woods, William uses his money and influence to put together a band of mercenaries and trades folk who can fight back the beasts but also establish the villages as trading outposts. William becomes an unofficial lord of Beast Woods. On one of their quests, they run into a formidable chimera who lures them into a trap and decimates the group, even with William’s strength and skill. Will spirals into doubt and panic as he believes he is leading people into situations that are too dangerous. ![]()
Illustrated by Elisa Romboli
In a United Kingdom that has already been ravaged by war, soldiers have magical Medium Stones that augment their deadly fighting skills. Uriel is dissatisfied with the powerful Eden Army, which uses their Medium to oppress and exploit others. She steals a Justice Light, a powerful type of medium, and absconds to join the Eclipse Rebels in the fight to bring Eden down. Uriel also has a mind for inventions and hopes her inside knowledge and creativity can bring more solutions to the Eclipse as they face a foe much larger and much more powerful than they. Along the way, Uriel has to prove herself to the rebels by not only providing them with valuable information but attuning with a stone that already has a master. ![]()
Vol 3: The Treacherous Hope, illustrated by Eric Zawadzki
The culminating fight between Midnight and the military is here, and Sera knows there's something fishy going on. There's also world-shattering quakes happening, and thanks to the data solid, Sera and Zahn know this is spelling the end of their world. Regardless, Sera desperately tries to stop Midnight from attacking the city's structures. She is determined to make the last days of Krypton peaceful and happy, rather than filled with violence and bloodshed. Zod has other thoughts, as he leads the military against the very rebel organization he built up. He's convinced that Krypton needs new leaders, ones who might save the planet, and he has no idea how close their demise is. Meanwhile, Lara and Jor-El welcome their baby boy into the dying world and see him away on his spacecraft. ![]()
Recently, a demon lord was slain by a human hero. Now, the Elite Demons are hosting a tournament to see who will claim the title of the new Demon Lord. There are some very strong candidates, but none a strong as Helck, a human warrior who claims to hate humans! Lady Vermillion and her sidekick try to put Helck through challenges where he is sure to lose, but Helck proves time and again that he is better than what they think. They can't stand the idea of a human ruling as a Demon Lord, and they don't trust that Helck really hates all humans. Try as they might, Helck can do nearly anything, and he's loved by he audience, so how are they going to get him out of this tournament?
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Some time in the future, a ship of aliens parks above Japan and wages war against the human race. But, humans have the Rangers, a powerful fighting force who wields weapons of considerable power. The Rangers don’t obliterate the monsters. Instead, they work out a business deal where the evil guys will come up with a new monster for the Rangers to fight every Sunday, and the Rangers will put on a good show for a crowd that grows with every passing week. This arrangement irritates Soldier D, who thinks they could be stronger and work harder than the Rangers and could take over the world. He decides to act on his own and impersonate the Rangers and their soldiers in order to wreck havoc on the whole organization and bring it down from the inside.
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Vol 2: A Fairy Tale of New York, illustrated by Terry and Rachel Dodson
Claire and her family adjust to her life as the modern-day Adventureman incarnation, and that means getting sucked into dastardly plots. Claire meets a Chris, Central Park buggy driver who a descendant of the Crossdraw Kid. The Kid is a title passed down from generation to generation, and Chris' grandpa was one of Adventureman's former allies. The two try to figure out why the ghosts of New York Past have been way more active and violent. Just as these ghosts kick up their ghastly ways, Claire is running out of the serum that gives her the Adventureman powers, so it's up to her family to discover the formula while still making it in time for son Tommy's opening night of A Christmas Carol. |
About MeI've been reading manga and comicbooks for years. Now, I write reviews and other helpful things for School Librarians, teachers, parents, and students. Search this siteRatings, Audience, and Subject Tags
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