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Elise is, for all intents and purposes, the "law" on the most elite space station full of Earth's 1% who have escaped a dying planet below. There's hardly any crime aboard, so she feels ill-equipped when there are multiple murders to investigate! Someone is going after the station's Board of Directors, and they're not just dying quietly. Each body is made into a spectacle that would disgust even the most heartless of the working-class citizens. While she's trying to solve the murders, Elise is also trying to kick her habit of taking the highly addicting, hallucinogenic substance known as "Blue". Her paranoia is heightened when it seems like she might have had a hand in one of the murders in an intoxicated stupor, but she's determined to figure out what is really happening on her station.
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This volume collects two short stories: Blood of the Sardaukar and Whispers of a Caladan Sea.
In the first sorry, we follow along with a commander of the Sardaukar forces the night they were deployed against House Atreides. We discover that he originally had a deep hatred for Duke Paulus, who spoke up and eventually went to battle agains the commander’s father, who was the noble of the planet of Borhees. The House Atreides seized the planet, while the children of the noble family were conscripted into becoming deadly Sardaukar. In the second story, we come upon a group of Atreides soldiers who were ordered into the caves to protect the stores of supplies hidden inside. They become trapped during the battle of Arrakeen and know there is no survival. The men ask Vitt to tell them a tale and distract them from their impending doom. Vitt is of an ancient line of Jungleurs, storytellers with powers like the Bene Gesserit, power to make their words come alive and entrance their listeners. Vitt bids the group to remember the sea on Caladan, and all the treasures it held, as their oxygen slowly runs out. ![]()
Jo sets out one day to find someone who can help with the poltergeist in her attic and her ailing mother. She finds Orla, the granddaughter of the last witch of Haresden. Orla has no intention of being sucked back into Haresden’s problems, but Jo is pretty convincing. Orla agrees to fix her problems, but discovers that the magic is off in Haresden because of her late grandmother. She wasn’t buried properly, so her bones have been spread all over the town, causing chaos with the fae spirits and engendering magical problems across the countryside. Orla enlists the help of Jo in gathering all of the bones and setting the magic right again, but the two get more than they both bargained for.
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Vol 3: The Throne in the Sky, illustrated by Michael Dialynas
Our heroic band of kids is on the run, including from Duke Yadriel, who was supposed to be their savior! So now, humans, faeries, and those pesky vampires are wanting to overtake the group for a variety of reasons. The most terrifying presently is General Eks, a ruthless faery who believes the children are responsible for the destruction of an entire city. A suggestion is thrown out that they take the mountain pass to avoid being tracked, but this terrifies Merien. Faeries aren't built to withstand such extreme temperatures, which might be good for evading Eks, but not for their friend. While refreshing themselves at a mountain hot springs, the kids are picked up by Strawberry, a seemingly-friendly giant, who takes them to the ruins of an ancient city. Merien and Wynd discuss using his likeness to the Winged Ones to win allies, but Wynd still rejects the notion that he's descended from the original creators of the world. ![]()
Illustrated by Dev Pramanik, colored by Alex Guimarães
With the death of his father Paulus, Leto ascends to the throne of his dukedom, and his first order of business is getting to the bottom of the accident that killed his father. Duncan Idaho proves to be instrumental in exposing the culprit who drugged the bull that killed Paulus. After that, Duncan becomes a trusted person in Leto's court. The Harkonnens continue to stoke the flames against the Atredies, and they waste no time making all manner of suggestions to the new Emperor, Shaddam IV. One of Leto's many enemies frame him for violating the peace that must be maintained inside the Heighliner, and Leto spends his first visit to the Emperial Palace trying to clear his name. Back on Arrakis, Pardot Kynes continues his work with the Fremen to try to make Dune into a lush paradise. He has been accepted into the Fremen society as a prophet, and has fathered a child, Liet, with is Fremen wife. ![]()
Illustrated by Flaviano, colored by Rico Renzi
Jessica Harrow is a Reaper, responsible for helping the recently dead realize their death and then take them to the afterlife. On one of her many routine missions, Jessica suddenly crosses into the world of the living and interacts with people who are alive! This leads Jessica and her two friends, Marcel and Eddie, to start investigating what could be different and why she has this power that only one other reaper has ever had: the big guy himself, Death. ![]()
Illustrated by Berenice Nelle
Izzy and her family move from San Francisco to Sleepy Hollow after her mom lands a job as the head chef of the town’s Michelin-star restaurant. While Izzy might prefer books to interacting with people, the school assigns her outgoing Water Polo star, “Croc” Byun to be her guide. Then, Izzy sees Victoria Van Tassel, as in the Van Tassels from the “Legend of Sleepy Hollow”. Vicky doesn’t really have time to give Izzy any attention since she’s over-committed to all the town’s celebrations and traditions involving The Horseman, especially given that it’s October and the town’s busiest time for celebrations. But, Izzy works her way into Vicky’s life by becoming her math tutor. On the way home from one of their sessions, Izzy is actually chased by the Headless Horseman! As she’s running away, she decides to stand up for herself and stops, which is actually a relief to the Horseman, who has been trying to get someone’s attention for almost 200 years! The Horseman has to fulfill his duty and oath to protect the Van Tassels, but there is an evil entity who might be walking around in the daytime and after Vicky. Izzy brings Croc and Vicky into the fold, and the four have to work together to thwart the threat on Vicky’s life. ![]()
Illustrated by Werther Dell'Edera, colored by Miquel Muerto
Erica hones in on the source of the monsters, which is actually a person who willed them into existence. She brings James to where Bian is staying and asks them about the first time they knew about the monster. Meanwhile, the Order of St. George sends another team to Archer’s Peak to contain the spiraling situation. As they try to figure out what to do with all the witnesses at the school gym, Tommy comes up with a story that will potentially keep everyone safe and hopefully stop the bloodshed. ![]()
Illustrated by Jo Mi-Gyeong, colored by Brittany Peer
Eve spends most of her days learning skills preparing for future tasks with her father. He continuously tells her she’s the one who is going to save the world someday. She learns science, survival skills, and swims in the ocean. Then, she wakes up. The world has been destroyed by humans, and what remains is a deadly virus that changes children, as they hit puberty, into flesh-eating monsters they call Sumers. Eve’s favorite teddy bear, who is actually a complex android named Wexler, tells her she needs to travel across the country to a vault that contains the tools to hopefully save the planet. Eve finds out so much on her journey that her parents didn’t plan for, including clones, dangerous robots, and so much more. ![]()
Book 2: The Secret of the Wings, illustrated by Michael Dialynas
Wynd and his friends have escaped Pipetown, but what they've found outside the walls is a world unlike what they were told. The King of Pipetown makes an unexpected alliance with the Vamps, specifically the sister of his dear hunter, the Bandaged Man. He wants her to scare his son, but bring him back to Pipetown alive. General Zedra of the Vamps seizes on the opportunity to sew more chaos into the world and potentially settle some very old scores between her people and some of the other inhabitants of Esseriel. After the Vamps decimate the Duke's small fleet of ships, Wynd, Yorik, Oakley, and a gravely injured Thorn find themselves in the Faery city of Escalon. But, they aren't safe there for long either. |
About MeI've been reading manga and comicbooks for years. Now, I write reviews and other helpful things for School Librarians, teachers, parents, and students. Search this siteRatings, Audience, and Subject Tags
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