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Illustrated by Posuka Demizu
Emma, Ray, Don, Gilda, and two kids from Goldy Pond begin a search for the Seven Walls, something that Mr. Minerva told them to find in order to rework The Promise and potentially close down all of the factories. There are some significant time jumps as the group has to travel around the demon territory chasing down leads, but just shy of two years after the escape, the group finally cracks the code and discovers the entrance they were searching for. This has given plenty of time for the enemy to find them as well, as the Ratri clan has sought out every shelter and supporter to track down the wayward “food”.
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Illustrated by Posuka Demizu
The Battle at Goldy Pond rages on, and the group is left with Leuvis, the most fearsome of all the hunting demons. The attackers are a smaller group than originally intended, but they use their intellect to find more ways to hurt Leuvis. They discover several things that can add up to victories. Firstly, if they use flash bombs on him, he has to use his regenerative power to repair the damage to his optic nerve, which takes some of the efforts away from healing from regular bullets. The kids try to use their small size as an advantage by trapping Leuvis in smaller spaces. Then, they get help from Adam, the giant, simple “child” who flings pieces of buildings at Leuvis and throws him up in the air. Together, the just might beat Leuvis and be able to leave Goldy Pond behind for good. ![]()
Itadori isn’t your average high school student - he’s super fast and really strong. One day, his fellows in the Paranormal Research Club discover a cursed object and awaken a demon. Sorcerers from the Jujutsu Academy try to clean up the mess, but Itadori decides to ingests the object in a move to control the demon. This should have killed him, but instead, he is able to control the demon from within his own body. The Jujutsu reveal that, under normal circumstances, Itadori would be killed to destroy the part of the demon inside him, but they instead seize the opportunity that Itadori might be a perfect vessel for controlling this powerful demon, and they ask him to help retrieve the rest of the cursed items around the world and destroy the demon instead.
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Rin helps save another student at True Cross Academy who can see demons, and everyone else thinks he’s crazy. The council postpones Ron’s execution in favor of going after a more dangerous demon. Mephisto takes more interest in Rin and in training him to harness his demon powers. He also agrees to help Rin’s classmate, but Rin has to put in some work to get it. Meanwhile, Shura and other exorcists, including a paladin, chase down the latest threat to humanity. Shura finds a man-made gateway to Gehenna that is continuously expanding and threatening all of humanity and the Earth.
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Thanks to Emma and her pen, the residents of Goldy Pond can finally figure out what Mr. Minerva set up for them so many years ago. Emma finds the true Goldy Pond, not the hunting ground facade that she first discovered, and within, there is much revealed about The Promise set up between the humans and demons generations ago, as well as important background details on Mr. Minerva himself. Unfortunately, Goldy Pond is another dead end, and Emma and the rest of the children have to fight their way past some of the worst demons if they are going to continue their journey towards the Human World.
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Benio and Rokuro are forced to move in together in the hopes that they will become eventual parents of the most powerful exorcist ever. While they figure out their living situation, Benio finally tracks down the kegare she's been searching for - the kegare who killed her parents. Rokuro's plan to make dinner is interrupted by Benio's failure to come home, so he goes out searching for her, and finds her within an inch of her life! After rescuing her from Magano and giving her the meal he's prepared, they re-enter and face the kegare together, embracing their twin powers. Later, Mayura tells Benio of the Hinatsuki Tragedy, and we learn Benio and Rokuro's pasts are bound in tragedy.
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Illustrated by Posuka Demizu
Mister tests out the survival skills of Emma and Ray by leading them into a deadly situation with plenty of man-eating demons. Afterwards, Emma decides to have a heart to heart with Mister about all the pain he’s been feeling for years since his friends died. Mister leads Emma and ray into a trap, which he is regretful for because Emma was getting through to him! Emma ways up in a strange village with other children, which turns out to be a secret demon hunting ground. Ray convinces Mister to lead him to Goldy Pond to rescue Emma from being hunted, and Emma does what she does best - tries to save all the other children from becoming demon food. ![]()
Vol 3: Dream Country, illustrated by Kelley Jones, Charles Vess, Colleen Doran, and Malcolm Jones III
In this volume, we start to get a sense of Dream’s powers and his role as one of the immortals. In the first story, we meet struggling novelist Ric Madok who trades a bezoar for a muse. She pleads with her sisters to send her Dream, known as Oneiros, to help her escape. Then, we hear of a great dream by a Saimese, wishing to change the world for good if she can only convince other cats what she dreams is real. Next, we the company of Will Shakespeare performing A Midsummer Night’s Dream to the real faefolk who inspired the tale, but its success will have a steep price for the Bard. Lastly, we witness the torture of Rainie, a metamorphae who desperately wants to end her existence but merely transmutes into other substances. She is visited by Death, who isn’t really there for her, but helps her nonetheless. ![]()
Illustrated by Posuka Demizu
The children at last arrive at the coordinates given to them by William Minerva, and they found a shelter, but the adult living inside is definitely not William Minerva! He also refuses to tell them his name or share his resources with the kids from Grace Field House - he calls them weak and says they'll all die anyway, and he doesn't want to waste anything. But the kids prove they're at least smarter than him, and come to a tenuous agreement. While the kids get to work creating renewable foods and trying to keep the shelter sustainable, Emma and Ray want Mister (Emma's name for him) to help them find the real William Minerva. That means leaving the comfort and safety of the shelter, and there's no guarantee he'll step in and save either one if the demons come after them. ![]()
Vol 2: The Doll's House, illustrated by Steve Parkhouse, Chris Bachalo, Michael Zulli, Mike Dringenberg, Malcolm Jones III
Morpheus continues his quest to set the world right after his realm wreaked havoc during his imprisonment. At the heart of many cruel nightmare creatures is Rose Walker. She is desperately trying to find her little brother, who was taken by her father after her parents separated. Rose's grandmother, Unity, was supposed to be a Dream Vortex, a being who becomes the center of The Dreaming, but she fell into a sleeping sickness around the time Dream was imprisoned, and never became the vortex. This has caused considerable damage to the dreams of humans world-wide, and allowed a lot of Dream's nightmares to escape into the waking world. The vortex trait was passed down through Unity's family to Rose. In her search for her brother, Rose rents a room in a house close to where her brother Jed was living last, and enlists the help of a strange man named Gilbert to help find him. Together, they are able to track down Jed to an abusive aunt and uncle's home. Gilbert and Rose check in to a hotel on the way to rescue Jed, but unbeknownst to them, the hotel is hosting a convention of Serial Killers, and the honored guest is another one of Dream's escaped creations. |
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