One morning, Keina wakes up in the world of Leadale in the body of her high elf Cayna. In the physical world, Keina knows she is hooked up to life support, and she vaguely remembers a power outage that might have caused her to be thrown into her VRMMORPG. Now that her medically fragile body has probably died, she now has to make the most of her second life as a very powerful elf in a fantasy world that has moved on from the time she was playing the game. How much has the events of the game changed the society, and what can she do to survive and not be found out as a powerful magic user!
Scott pilgrim by bryan lee o'malley
O'Malley's 2004-2010 classic is still a tale that resonates with today's teens. This is one of those rare non-Japanese manga that actually has staying power. The manga version is close to the movie adaptation (one of the books-to-movies that turned out alright) in that Scott is dating a high schooler, he dreams about a mysterious girl, and he has to fight off the evil exes of his dream girl, Ramona. Scott has other adventures and battles, and yes, the baddies do disappear into a pile of coins just like most video games.
My second installment of Read the Manga focuses on Kingdom Hearts, a hugely popular and expansive series that spanned several generations of consoles, some that are extremely hard to find now. Reading the manga is a great way to catch up on stories before playing the ones you do have.
KINGDOM HEARTS by Shiro Amano
Kingdom Hearts is a mash-up between two favorite universes: Disney. and Final Fantasy. Disney has repeatedly created worlds that captivate our imaginations, and there are an abundance of Final Fantasy video games with iconic characters. Kingdom Hearts pulls these two franchises together by asking the main character to save each of the different Disney Worlds while teaming up with Disney characters and interacting with our favorite Final Fantasy characters. Similarly to the Legend of Zelda and other Japanese manga for children, the main themes of this series include friendship, belief in oneself, and determination. Some of these storylines can be complex, so these titles would most likely be enjoyed by ages 10+.
Several popular video game franchises have adapted popular games into manga. This can be a great addition to your library because of console availability: not all of your students have the ability to purchase all of the consoles to play their favorite games. Reading the manga versions is a great way to keep up with a beloved series without spending hundreds of dollars on gaming systems.
The Legend of Zelda: Legendary Editions
I've been reading manga and comicbooks for years. Now, I write reviews and other helpful things for School Librarians, teachers, parents, and students.
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