Vol 1: A Nation Under our Feet part 1, illustrated by Brian Stelfreeze, lettered by Joe Sabino
T'Challa tries to settle the unrest that is sparking across his nation, including within the vibranium mines, in border cities, and elsewhere. A disgraced Dora Milaje is sentenced to death, but her lover breaks her free, and the two don special armor and fight to free oppressed women and children in camps at the border. A student of Killmonger who can control mens' psyche is also wrecking havoc and seeding the unrest against the king. T'Challa must balance his life as the Panther with his responsibilities as king, and try not to get himself hurt or killed in the process. As a bonus, the first appearance of the Black Panther is included as the last chapter.
Vol 1: I am Gotham, illustrated by David Finch and Mikel Janin
Batman saves a little boy and his parents right before they’re killed in the same manner as his own parents, and, in turn, the little boy grows up wanting to be just like Batman. He and his sister become Gotham and Gotham girl and fight crime trying to save the city. Batman isn't sure if he can trust them, so he puts them through some training and tests to see if they're superhero material. Wouldn't it be nice to have Justice League - level superheroes right in Gotham, rather than having to call Superman and Wonder Woman all the time?
Vol 5: Imperial Phase: Part 1, illustrated by Jamie McKelvie and Kevin Wada, colored by Matt Wilson
The Pantheon has to deal with the repercussions of Persephone’s actions from the previous volume, and a disagreement on how to proceed has them in factions. Some favor taking their enemy head on, some favor researching their options more, while others believe a path of anarchy is the best.
This volume is prefaced with an interesting edition of "Pantheon Monthly," a magazine that presents as one written in-universe, and that gives insights to how the remaining pantheon members feel about what’s happening. This also serves as a recap of sorts for some of the major incidents of previous volumes.
Illustrated by Ian Bertram, colored by Matt Hollingsworth
Little Bird's village comes under attack from the American Empire, but her mom has a great plan: squirrel her away until the violence is over, then set her on freeing a great warrior named Axe. Axe will save the people, and save the North, aka Canada, the last bastion of resistance against the Empire. Little Bird's family lineage is not what she was originally led to believe, and the Bishop who's coming after her now has more secrets than all of them combined.
Vol 4: Rising Action, illustrated by Jamie McKelvie, colored by Matthew Wilson
There is no way to summarize this volume without spoiling the ones that come before, so I'm not going to try. I will instead just provide my review.
This volume provided a lot of clarity to some action in previous volumes, but the underlying motivation of our "bad guy" is still unknown. Every new chapter gets us closer, gives some small tidbit, but there's still a big mystery to solve. The art is back to normal, without guest artists and colorist, so that was a major improvement from Volume 3.
Vol 3: Commercial Suicide, illustrated by Jamie McKelvie, Tula Lotay, Kate Brown, Stephanie Hans, Leila del Duca, Brandon Graham
We are reaching the point where reviews will need to be super vague because of spoilers to previous volumes and future volumes.
This volume provides some serious flashbacks into how some of the other pantheon was awoken by Ananke. To this point, we know nothing of Tara, but we see her awakening. We also see the beginnings of The Morrigan and the love of her life, Baphomet. Amaterasu makes another appearance, as we haven't seen her since volume one. There are some insights into some of the mysterious happenings from the first two volumes. Not all is revealed, and the reader is left with more questions by the end, but more to continue wanting to read the series.
Vol 3: Dream Country, illustrated by Kelley Jones, Charles Vess, Colleen Doran, and Malcolm Jones III
In this volume, we start to get a sense of Dream’s powers and his role as one of the immortals. In the first story, we meet struggling novelist Ric Madok who trades a bezoar for a muse. She pleads with her sisters to send her Dream, known as Oneiros, to help her escape. Then, we hear of a great dream by a Saimese, wishing to change the world for good if she can only convince other cats what she dreams is real. Next, we the company of Will Shakespeare performing A Midsummer Night’s Dream to the real faefolk who inspired the tale, but its success will have a steep price for the Bard. Lastly, we witness the torture of Rainie, a metamorphae who desperately wants to end her existence but merely transmutes into other substances. She is visited by Death, who isn’t really there for her, but helps her nonetheless.
Vol 2: Fandemonium, illustrated by Jamie McKelvie, colored by Matt Wilson, lettered by Clayton Cowles
Laura is reeling with the events of the first volume, something that other gods and Fans constantly bring up and remind her about. But Laura is determined to get to the bottom of the murder plot, and she dives head first into the Fandom scene to figure out who the guilty ones are. This means attending concerts, fan conventions, and asking questions. It also means communing with gods at their concerts, something Laura is afraid to venture into since her friend was murdered. Ananke, meanwhile, is busy finding the rest of the 12 gods to complete the pantheon, and you might be surprised at a couple of them.
Vol 1: The Doctor is In, illustrated by Alitha Martinez
Doctor Cecilia is a gifted surgeon working for "Doctors Without Borders" when she discovers she may be the future of human evolution. It's a phenomenon she calls "Ignited." Humans placed under extreme stress or afraid for their lives manifest super-human abilities. For Dr. Cece, it so happens that she thinks and can project herself into the nine different learning modalities to solve any problem she's put in. But, she's not the only one. With Ignited sprouting up all across a volatile U.S and world landscape, how can they come together to put their powers to good use, and what does this mean for the evolution of the un-ignited humans?
Vol 1: Magic to Brew; Vol 2: Some Enchanted Evening, illustrated by Shae Beagle and Kate Leth
Meet Julie and her best friend Chet, who work together at a coffee shop in a magical world full of mythical creatures. Julie is a werewolf, and Chet is a centaur. in volume 1, Julie may have finally found the girl of her dreams, Selena, another werewolf. The couple, along with the cheerful Chet, go on their first date to an eerie magic show. But, when Chet becomes part of the show, he becomes the recipient of some dark magic that robs him of an essential part of himself. The friends come together to hatch a plan to reverse the damage done to their friend. Volume 2 has another puzzle to figure out, this time, it's how to get the Beta Fraternity of fairies to release Lindi and Veronica, members of a band who insulted the band at a Beta party.
I've been reading Manga and comicbooks for years. Now, it's time to share my knowledge with you.
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