![]()
Illustrated by Denki Amashima
Suzume sets off on her own to find a way back into the Everafter. Her first stop is to talk with Souta’s grandfather, who tells her the only way in is how she entered as a child. This means she must revisit her destroyed childhood home in Northern Japan. As she begins her journey, she is waylaid by her aunt and Souta’s schoolmate, both of whom force their way into her journey. Suzume confronts the memories of her childhood and finds her portal into the Everafter, and the fierce battle waiting for her on the other side.
0 Comments
![]()
Three aspiring agents of Death come together (eventually) at school and learn to be better collectors of souls. For two characters, Maka and Black Star, they are on a mission to create an ultimate weapon for Death, and to do so, they need to collect 99 souls of humans and one witch, which they feed to their weapons. Their weapons also can become anthropomorphic entities with strong personalities that must match their weapon-masters soul energy. Otherwise, wielding them is nearly impossible. Our third character is none other than Death’s son — Death the Kid — a reaper with a powerful pair of guns as his weapons.
![]()
Illustrated by Takeshi Obata
Mirai is unsatisfied with his life, as he is treated like a slave in his home and feels like he has no escape. He decides suicide is his only option. Upon leaping to his death, he is saved by an angel that gives him the choice to accept powers. In doing so, he is unwittingly thrust into a battle against 12 other humans who have also been chosen, and the prize at the end is ascension to become God of the world. For the most part, Mirai tries to keep out of the way of these other candidates, but trouble comes to find him sooner than he would like. ![]()
At a young age, Allen Walker was constricted into the fight against the Millennium Earl and his deadly cruel Akuma, machines built upon the grief and sin of humans longing for the souls of a dearly departed loved one. With a powerful weapon embedded into his left hand and a cursed eye that can see Akuma trapped inside their human hosts, Allen is on a mission to find Innocence, a material that can be manufactured into new weapons to take on the Earl. This will help build up the power of the Black Order, the group of exorcists sworn to protect humanity and fight the Millennium Earl's Akuma weapons.
![]()
Illustrated by Denki Amashima
Suzume and Daijin connect from across the bar where Suzume is temporarily staying in Kobe, and Daijin playfully leads Suzume out to the next breach: a worm escaping from an abandoned amusement park high in the hills above the city. Souta and Suzume give chase, hoping to catch the keystone but also stop the worm from damaging the region. Through the open gate, Suzume glimpses a place Souta explains is the Ever After, a parallel to their world and a space where souls go to when they’ve passed on. Daijin is next on his way to Tokyo, which leads the two back to Souta’s apartment and old journals from generations of Closers that may give clues as to what the menacing cat could be up to. ![]()
Scarlet remembers pieces about the Red Spade’s hideout, which Chase thinks is pretty suspicious given she can’t remember anything else. Upon entering, they’re instantly separated, and Scarlet has to face the Boss alone. She clearly remembers Scarlet, but she’s keeping all of her cards close to her chest. Scarlet's fighting skills are dismal, and she barely escapes the encounter with her cursed life. Back in Hell, she accuses Satan of sending her into the world unprepared, and demands he teach her how to fight.
![]()
Illustrated by Ignacio Di Meglio, colored by Ezequiel Cataldo, lettered by Chas! Pangburn
As if being a teen boy isn’t hard enough, add being a wolf shapeshifter to the mix. Cam Banter has no idea what is happening to him. Suddenly, it is harder to control his anger. He’s struggling on and off the court. And, his aggressive dad is not helping! Instead, he encourages Cam to make people do what he wants and show people who he is - a Banter. Cam’s basketball coach notices the struggles and tries to help Cam. After all, he's a shifter too. ![]()
Hina hardly goes outside or has any friends, but she is a huge fan of an anime called Vampire Cross. So much so that she decides to put aside some of her fears and move to Japan! But being an Otaku and going to cafes for meet ups to get exclusives is going to be especially hard for Hina because she's a vampire herself. She can't eat the foods that come with the exclusives! She sort of makes friends with her neighbor who looks exactly like the character she's obsessed with, but he definitely doesn't act like him. Hina convinces Kyuta to come with her to a couple of events, and they sort of become friends, especially when Hina has to step in to protect him.
![]() Illustrated by Denki Amashima School Library Journal starred review Sara's Rating: 9/10 Suitability Level: Grades 7-12 Publisher: Kodansha Publication Date: September 24, 2024 ISBN: 9781647294045 (Paperback) Tags: Rating: 9/10, Suitability: Middle School, Suitability: High School, Manga, Action Adventure, Supernatural, Friendship, Kodansha ![]()
Illustrated by Sana Takeda
Milly and Billy try to wrestle with their new found powers as demons, and their parents continue to be closed off and provide no answers to their heritage nor in how to do anything. One day, The twins are re-visited by the posessed doll of their neighbor they thought they killed, but the spirit that accompanies her is a murdered girl from across the country. Rather than ask their unhelpful parents, the twins become detectives for spirits and embark on the trip themselves to enact some sort of revenge plot that embroils the entire family further into dark plans with a whole host of evil beings. |
About MeI've been reading manga and comicbooks for years. Now, I write reviews and other helpful things for School Librarians, teachers, parents, and students. Search this siteRatings, Audience, and Subject Tags
All
Archives
July 2025
|