Nanako and Mao continue to battle some evil deeds that are coming out of a local shrine. The priestess is able to predict the deaths of villagers, with amazing accuracy. However, there is some Tom-foolery at play, and the curses are not what they seem. Mao is able to release the demonic spirit that has been harnessed to carry out the curses, and the spirit rebounds upon the caster. On her way to jail, the priestess predicts the end of the world: fireballs engulfing the town while a huge earthquake rips open the streets. Nanako goes back to her time to research what this event could be, and finds it coincides with a terrible earthquake that does much of what the priestess said. She goes back to Mao’s time to try and prevent or at least save some of the townsfolk, but like everything in Mao’s time, the historical record of what happens isn’t as accurate as the truth, especially when more evil spirits — and possibly Byouki — are involved.
Humans are destroying the planet and putting a strain on natural resources. Perhaps in answer to that, strange, parasitic alien lifeforms begin a slow invasion to infect Earth lifeforms and bring down the population. Some infect human hosts, others infect animal hosts. One attacks high schooler Shinichi Izumi, but he manages to keep it inside his arm rather than let it worm its way into his brain. The parasite completely devours and replaces Shinichi's right arm and becomes sentient. It feeds off of Shinichi's systems and protects him out of self-preservation. The parasite, who Shinichi starts calling “Migi”, which means “right”, can sense others of his kind, and they are mostly not in favor of allowing Shinichi and Migi to continue their symbiotic relationship.
The young warrior Thorfinn is shackled to the ship of a Viking Raider, Askelaad. Askelaad's fleet of three ships successfully raids a settlement as mercenaries and recovers all the treasure for themselves before headed back to their village for the winter. Thorfinn has become a powerful and fast warrior, but treasure and ransacking towns doesn't interest him. He wants revenge on Askelaad for killing his father and stealing their ship. Thorfinn's childhood started in a peaceful fishing village full of proud Vikings. They were often visited by the explorer Lief Erickson, who would regale the children with stories of the beautiful country of Vinland, a place where winters are mild and the ground is fertile. After getting his revenge, Thorfinn would love to find the legendary country of Vinland.
Illustrated by Tōru Naomura
Students at the elite private school, Hyakkaou Academy, aren't interested in getting great grades or joining clubs. The Academy prioritizes the ability to manipulate people, and the most popular past time at the school is gambling. There's a very strict caste system that ranks students based on their winnings and how good they are at gambling. Suzui finds himself in the lowest of casts after a disappointing lost to Mary - he becomes a "house pet" and has to do everything Mary says. Then, transfer student, Jabami, surprises everyone by coming in and destroying Mary in a special game of Rock-Paper-Scissors. Jabami then challenges several other students, including some powerful members of the Student Council, and Suzui goes along for the crazy ride.
Illustrated by Akinari Nao
Yusuka is a major video-game fan who doesn't really care about planning for his future or getting into a great high school. One day after school, he finds himself transported into another world with two very cute classmates. They have already been in this fantasy world before, and they help get Yasuka situated. The Game Master shows up with half a face and incomplete sentences, and spins the class wheel for Yasuka to land on farmer! Yasuka's classmates are a warrior and a Wind wizard, so he definitely needs to work hard to catch up to their strength. The three of them need to complete this round, then await being transported again for the next round, where another player will join them. This will continue until they beat all ten rounds of the game. If they fail, their lives, and the fate of everyone in Tokyo is on the line!
A mysterious, powerful warrior named Guts hunts down different demons and Apostles, powerful demons who have large segments of human population under their thrall. Guts inadvertently saves Puck, a tiny fairy, and gains a companion he doesn’t want. Puck tags along with Guts, at first because of a life-debt, and after that because he thinks he’ll see some amazing stuff in Guts’ company. Guts goes up against a powerful reptilian demon who is threatening a whole town and feasting off of its villagers. We find out later that Guts is also looking for more members of Godhand, a group that can be identified by the same brand he has on his neck.
Another Outsider has broken into the house and threatens to curse Shiva. Teacher takes an ax to it and chops off its head, but that doesn’t kill it. The stranger mutters some things about Shiva’s soul, and its “mother,” and it intrigues Teacher. The now-headless one teases Teacher, saying he knows how to lift the curse, and he brings Teacher to “Mother,” who is under the water in a deep lake. Teacher only learns of more disturbing news rather than a cure for Shiva, so the two head home in defeat. Strangely though, Shiva doesn’t show any of the classic signs of one who is cursed. Inside, a Father sets into motion the plan to bring back the girl from the other side for some unknown purpose.
Chitose works for a health and lifestyle magazine, writing articles and tracking down big stories on healthy supplements, among other things. But, she’s also the “good-luck girl” for Kokoro, a rising star in the world of Japanese figure skating. The two grew up together in Fukushima (which means they somewhat need to mask their “country-bumpkin” accents), and one of their favorite shows to watch as kids was Princess Lady Lala. Jokingly, Chitose “cast” a spell from Lady Lala on Kokoro before one of his performances, and he turned out the best performance of his life. Now, Chitose has to be at every competition to be able to put that spell on him. When the date of the Grand Prix and a major work interview land on the same dates, Chitose cannot choose between the two!
Adapted by Naoshi Arakawa
After the strange disappearance of Mitsuru and an ominous trail of blood where he was, the seven remaining students try to solve the mystery of their situation with some heightened anxiety. Shimizu theorizes that this situation is like the Langoliers Incident, and they’ve been pulled into the subconscious of the person who committed suicide. The others reject her notion as foolish and too much like a Stephen King novel. Shimizu finds Takano alone in the hallway, trying to figure out who committed suicide. Shimizu recounts her friendship with Takano, their friendly rivalry, and ultimately her plans for her future, but soon realizes that this isn’t Takano. Later, then real Takano and Akihito discuss the premise of this predicament: maybe they’re being punished by the person who committed suicide because they didn't do enough to save their classmate.
Zaha Sanko is cursed - one bone from his body will grant the bearer any wish they desire, so you can imagine how many people are after him. When some junkers catch Zaha floating in space, they realize who he is by his injuries and his special dark paggy (special space backpack). Sanko and his skeleton friend, Avakian, overpower the crew with their special “Dark Flesh” armor and weapons. We then saunter down memory lane as Sanko recounts his time on an elementary school station where he made friends with a creature of death named Shimada, who feeds off of souls and finds Sanko amusing. Shimada, fortunately, is a perfectly content being, and thus has no reason to try and take one of Sanko's bones.
I've been reading manga and comicbooks for years. Now, I write reviews and other helpful things for School Librarians, teachers, parents, and students.
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