Vol 1: Kill Columbus, illustrated by Davide Gianfelice, colored by Joana LaFuente
In the year 2112, the Earth has been destroyed by wars, pollution, and more. Portions of the population have already taken to the skies in search of a new planet. But in the desert of Arizona, a group of Native Americans find a cave that sends them back in time. They hatch a plan to save the world and protect their ancestors, but it involves killing Christopher Columbus before he discovers America. The group chooses Tad, who is a linguist and could potentially pass as sailor, to jump back and try to find a way onto Columbus' ship, but this means leaving behind his family in the future and relying on his knowledge of history to help him navigate through the voyage of Columbus.
Illustrated by Hayden Sherman
Five women from an inmate-staffed fire crew in California are battling the latest blaze in the drought-stricken state. One of the inmates on the line realizes she knows the forest they're in, and tells the rest of her line-mates that her previous partner, the one who set her up to go to jail, has a mansion in a few valleys over. She tempts the crew with promises of it being abandoned because of the fire, but even more so with the promise of tons of cryptocurrency that she knows how to steal. With it, the five could set themselves up, disappear, and get back to the lives they had before being arrested. It seems like an easy heist and fast ticket out of their current problem, but just like the many stages of a wildfire, much of it goes wrong.
Vol 2.5: City of Giants, and 3.5: Tales of the Unnamed World, illustrated by Drew Zucker, colored by Vittorio Astone
This volume collects two short adventures of Canto and his friends, which come between some of the other volumes. The first is City of Giants, which happens in between volumes two and three, where Canto travels to the titular city to try and gain the support of the giants in the fight against the Shrouded man. In order to gain their trust, Canto must first solve a labyrinth outside the city, which includes fighting some fierce monsters. In the second side story, Tales of the Unnamed World, Canto and his friends find their way barred by a Bard, who requires, as toll, a story he has never heard before. Canto and his group each take turns telling their best stories, but they're all ones the Bard has heard before! This story takes place after volume three of the published stories.
Vol 3: Lionhearted, illustrated by Drew Zucker, colored by Vittorio Astone
The big battle is coming, and all inhabitants of the Unnamed World will be swept up by it. Canto and Aulaura set out to find the Vikus, the former slavers of Canto’s race, to hopefully win then to their side before The Shrouded Man can, but it’s an unpopular decision amongst Canto’s friends. Several of them set out to the Emerald Tower to try and take on The Shrouded Man in a surprise attack, but this ends poorly for them. Canto is forced to choose between saving his friends or protecting his people, but hopefully some of his new allies can be counted on.
Vol 2: The Hollow Men, illustrated by Drew Zucker, illustrated by Vittorio Astone
At the end of the first book, Canto’s people leave Arcana to make a New Arcana. The first chapter is a short side-story where Canto frees some fairies from being tortured by an evil witch. Then, we go into New Arcana and see Canto and his friends in their new home. The Shrouded Man hasn’t come after them, but that’s probably because he has cursed their clocks to slowly wind down. Canto and a few friends decide to travel back to the Tower and confront the Shrouded Man, hoping to beat their clocks and get the curse reversed. Along the way, they are attacked by The Furies, and Canto realizes that not all of his friends can come with him. He reaches his destination and hopes he has found a magic that can take down the Shrouded Man. Canto’s journey is definitely not over here, and the nice cliffhanger will have fans scrambling for the next volume.
Vol 6, Alpha and Omega: illustrated by Gabríel Rodriguez
Everything comes to a head on Prom Night with a post-dance Cave Rave for all of Lovecraft Academy. Ty doesn’t have a tux or a date to the prom, so he and Uncle Duncan work on restoring a classic Charger instead. That is, until Dunk gives him a "classy" tuxedo shirt that is sure to have the ladies swooning. Ty is intercepted by his ex-girlfriend Jordan, and the two don't make it to the Prom Kinsey is also present at the Prom, which means she and her friends find their way to the Cave Rave. Using the Crown of Shadows, Dodge plans to lure the unsuspecting teens to the Black Door to create a new world with him at the helm.
Vol 5, Clockworks: illustrated by Gabríel Rodriguez
Dodge is continuing his dangerous quest to find the Omega key, and a skirmish leads to Tyler and Kinsey discovering another - the Timeshift Key. This key can be used to time travel, although in Tyler and Lindsey's case, it can only go backwards because they can't program it past 1999. The two decide to go back and learn the grim history of the keys, made possibly by a detailed list inside the grandfather clock's casing that contains dates and crude drawings of each key. They "meet" Ben Locke and his sister, who had to watch their parents hanged by the British, and see Ben discovering the Black door and forging the first of the keys from a dangerous metal. They also go back to watch their dad and see how the keys played out in his lifetime. From this travel, we finally learn the dark and tragic past of Dodge.
Vol 4, Keys to the Kingdom, illustrated by Gabríel Rodriguez
Thanks to this volume, now there are even MORE keys that do amazing things. There's the Animal Key, which lets you turn into your inner animal as you walk through the door. Bode's inner animal, as it turns out, is a small bird. In bird form, he helps save his siblings from an attack from another human-turned animal. Zack/Dodge is becoming increasingly more aggressive in trying to get the key to the Black Door, and Tyler becomes suspicious of his friend. Nina starts to get her act back together with Tyler’s help. The action of this volume is concluded with a shocking twist.
Illustrated by Sonia Paoloni and Thibault Balahy
Delve into the formation of the first all American Indian Rock Band: Redbone, as told from Pat Vegas’ perspective. Before they were a full band, Lolly and Pat Vegas played clubs in LA and jammed with some of the greats - Jimmy Hendrix before he was Jimi, Sonny and Cher, and more. They start to collect other talented musicians who were also passing as Hispanic Americans, and formed a band that then went on to proudly use elements of Native American instruments and musicality in their songs and display their Native American heritage. While they weren't always a commercial success, and their ancestry brought them discrimination and missed gigs, the members of Redbone felt it was necessary to continue their musical careers as noble Native Americans who would not bend to the pressure of their record label or the music industry.
Vol 2, Head Games: illustrated by Gabriel Rodríguez
Bode uncovers another key while fishing in a pool on the property, but he can’t figure out what it opens. At school, the drama teacher recognizes Ty's friend Zack as Luke, who was Rendell's friend from so many years ago, and Zack can’t have that. As Uncle Duncan says goodbye to go back home for a while, Bode sees a keyhole at the base of his skull and starts to wonder if that’s what his new key opens. He shows Kinsey and Ty, and they find they can look inside Bode's head and see his thoughts and memories. They take out the lady in the well house, and Bode instantly forgets her. When they put her back in, he remembers her again. Ty theorizes that they can add things to their brains by stuffing it in their open skulls, so he experiments with his English homework by shoving novels in his brain. Ty wants to share this discovery with his friends, including Zack. Kinsey uses the key to remove her fear and sadness.
I've been reading manga and comicbooks for years. Now, I write reviews and other helpful things for School Librarians, teachers, parents, and students.
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