Illustrated by Kelsey Ramsay, colored by Ronda Pattison, lettered by Rus Wooton and Shawn Lee
Teenager Cheyenne and her mom Rebecca move to St. Augustine, Florida with a dream of fixing up an old diner and having it be the gem of the town. Little do they know the history of the diner, that a man was murdered there, and the town’s seething hatred for the building. Later, an investigative reporter named Jean McKnight comes to the town to cover the Founder’s Day celebration, a fluff piece to salvage her career after a terrible outing that tarnished her reputation. The three lives cross when they all find that there is much more to this town, including something supernatural that may trace its roots back to the landfall by Spanish explorers at the heart of the town’s celebration.
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Illustrated by Chris Wildgoose, colored by Msassyk and Diana Sousa, lettered by Simon Bowland
The world is dying - scarce farmland is being fought over by orcs and a desolated human population, but now the two sworn enemy races find themselves in a tentative alliance against a more violent foe - the Vangol. In an effort to ally the races, Tara, a promising young healer and cousin to one of the most powerful orc overlords, is stationed with the human warrior Callum Battlechild and his group known as “The Last Men”. Their mission is to discover how the Vangol are finding their way so far in from the shores where they land, but to also secure the shrinking farmlands from further violence.
Illustrated by George Kambadais, colored by Josh Burcham, lettered by Ed Dukeshire
Five friends from our world have been transported to the land of the Forgotten Realms and, after fighting so many monsters and escaping many times from the Big Bad, Venger, they’re looking forward to possibly having a good night’s rest along with their pal Uni the Unicorn. But their sleep is interrupted when monsters attack their camp and a portal opens up. On the other side, find themselves in Waterdeep and trying to save a young girl cursed with Wild Magic that can surge at any time, a labyrinth with Beholders, and other monsters that test them to their limits!
Vol 1: Kill Columbus, illustrated by Davide Gianfelice, colored by Joana LaFuente
In the year 2112, the Earth has been destroyed by wars, pollution, and more. Portions of the population have already taken to the skies in search of a new planet. But in the desert of Arizona, a group of Native Americans find a cave that sends them back in time. They hatch a plan to save the world and protect their ancestors, but it involves killing Christopher Columbus before he discovers America. The group chooses Tad, who is a linguist and could potentially pass as sailor, to jump back and try to find a way onto Columbus' ship, but this means leaving behind his family in the future and relying on his knowledge of history to help him navigate through the voyage of Columbus.
Illustrated by Hayden Sherman
Five women from an inmate-staffed fire crew in California are battling the latest blaze in the drought-stricken state. One of the inmates on the line realizes she knows the forest they're in, and tells the rest of her line-mates that her previous partner, the one who set her up to go to jail, has a mansion in a few valleys over. She tempts the crew with promises of it being abandoned because of the fire, but even more so with the promise of tons of cryptocurrency that she knows how to steal. With it, the five could set themselves up, disappear, and get back to the lives they had before being arrested. It seems like an easy heist and fast ticket out of their current problem, but just like the many stages of a wildfire, much of it goes wrong.
Vol 2.5: City of Giants, and 3.5: Tales of the Unnamed World, illustrated by Drew Zucker, colored by Vittorio Astone
This volume collects two short adventures of Canto and his friends, which come between some of the other volumes. The first is City of Giants, which happens in between volumes two and three, where Canto travels to the titular city to try and gain the support of the giants in the fight against the Shrouded man. In order to gain their trust, Canto must first solve a labyrinth outside the city, which includes fighting some fierce monsters. In the second side story, Tales of the Unnamed World, Canto and his friends find their way barred by a Bard, who requires, as toll, a story he has never heard before. Canto and his group each take turns telling their best stories, but they're all ones the Bard has heard before! This story takes place after volume three of the published stories.
Vol 3: Lionhearted, illustrated by Drew Zucker, colored by Vittorio Astone
The big battle is coming, and all inhabitants of the Unnamed World will be swept up by it. Canto and Aulaura set out to find the Vikus, the former slavers of Canto’s race, to hopefully win then to their side before The Shrouded Man can, but it’s an unpopular decision amongst Canto’s friends. Several of them set out to the Emerald Tower to try and take on The Shrouded Man in a surprise attack, but this ends poorly for them. Canto is forced to choose between saving his friends or protecting his people, but hopefully some of his new allies can be counted on.
Vol 2: The Hollow Men, illustrated by Drew Zucker, illustrated by Vittorio Astone
At the end of the first book, Canto’s people leave Arcana to make a New Arcana. The first chapter is a short side-story where Canto frees some fairies from being tortured by an evil witch. Then, we go into New Arcana and see Canto and his friends in their new home. The Shrouded Man hasn’t come after them, but that’s probably because he has cursed their clocks to slowly wind down. Canto and a few friends decide to travel back to the Tower and confront the Shrouded Man, hoping to beat their clocks and get the curse reversed. Along the way, they are attacked by The Furies, and Canto realizes that not all of his friends can come with him. He reaches his destination and hopes he has found a magic that can take down the Shrouded Man. Canto’s journey is definitely not over here, and the nice cliffhanger will have fans scrambling for the next volume.
Vol 6, Alpha and Omega: illustrated by Gabríel Rodriguez
Everything comes to a head on Prom Night with a post-dance Cave Rave for all of Lovecraft Academy. Ty doesn’t have a tux or a date to the prom, so he and Uncle Duncan work on restoring a classic Charger instead. That is, until Dunk gives him a "classy" tuxedo shirt that is sure to have the ladies swooning. Ty is intercepted by his ex-girlfriend Jordan, and the two don't make it to the Prom Kinsey is also present at the Prom, which means she and her friends find their way to the Cave Rave. Using the Crown of Shadows, Dodge plans to lure the unsuspecting teens to the Black Door to create a new world with him at the helm.
Vol 5, Clockworks: illustrated by Gabríel Rodriguez
Dodge is continuing his dangerous quest to find the Omega key, and a skirmish leads to Tyler and Kinsey discovering another - the Timeshift Key. This key can be used to time travel, although in Tyler and Lindsey's case, it can only go backwards because they can't program it past 1999. The two decide to go back and learn the grim history of the keys, made possibly by a detailed list inside the grandfather clock's casing that contains dates and crude drawings of each key. They "meet" Ben Locke and his sister, who had to watch their parents hanged by the British, and see Ben discovering the Black door and forging the first of the keys from a dangerous metal. They also go back to watch their dad and see how the keys played out in his lifetime. From this travel, we finally learn the dark and tragic past of Dodge. |
About MeI've been reading manga and comicbooks for years. Now, I write reviews and other helpful things for School Librarians, teachers, parents, and students. Search this siteRatings, Audience, and Subject Tags
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