This volume contains rounds two and half of three of the U.A. Sports Festival. Round two is a calvary competition where three classmates make the horse for a fourth. The fourth holds all the teams points in the form of a bandana, and must protect theirs while stealing bandanas from other riders. Deku got 10,000,000 points for coming in first during round one's relay race, and everyone else is in the hundreds. Everyone is coming after his team, so his strategy is to avoid them all as long as possible. The top four teams with the most points advance to the third round which is a 16-man tournament of 1-1 matches. In the first level of the tournament, Deku goes up against General Studies student Hitoshi Shinso, whose quirk is being able to control any person who verbally responds back to him.
Round three of the Sports Festival is a good opportunity for us to finally see what these heroes are all about. Horikoshi showcases characters we've only just met, like Shinso, and Mei Hatsume from the Support Course. Spending time with heroes from different classes is also a great way to show the complexity of this hero world. It's not just about those with the strongest quirks going out and fighting evil. The Support Class, for example, uses their quirks to fashion the best equipment for heroes that compliment their quirks or give them other abilities, like flight, that would help them in their fight against evil. The detailed and beautiful illustrations of battle scenes and things like Hatsume's gizmos is another reason why this series continues to be so popular with readers across the globe.
Sara's Rating: 10/10
Suitability Level: Grades 7-12
Reviews of previous volumes in this series: vol 1, vol 2, vol 3
Tags: Rating: 10/10, Suitability: Middle School, Suitability: High School, Manga, Superheroes, School Age, Action Adventure
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