Illustrated by Sean Phillips, colored by Elizabeth Breitweiser
Charlie is up on a ranch in Ojai where they are continuing to reshoot the movie with young starlet Maya standing in for Val. The official story from the studio is that Val killed herself, but Charlie knows she was murdered. He is still trying to find a producer with horn-rimmed glasses who might know something about what happened, but producers are dime a dozen and his description matches so many people in this town. Despite his better judgment, Charlie starts to fall for Maya, who is in a staged relationship with her co-star to drum up press for the film. But the young man runs his new car into an embankment and lands himself in the hospital. Gil also drums up plenty of trouble for a man who is supposed to be laying low.
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Illustrated by Tōru Naomura
Students at the elite private school, Hyakkaou Academy, aren't interested in getting great grades or joining clubs. The Academy prioritizes the ability to manipulate people, and the most popular past time at the school is gambling. There's a very strict caste system that ranks students based on their winnings and how good they are at gambling. Suzui finds himself in the lowest of casts after a disappointing lost to Mary - he becomes a "house pet" and has to do everything Mary says. Then, transfer student, Jabami, surprises everyone by coming in and destroying Mary in a special game of Rock-Paper-Scissors. Jabami then challenges several other students, including some powerful members of the Student Council, and Suzui goes along for the crazy ride.
A mysterious, powerful warrior named Guts hunts down different demons and Apostles, powerful demons who have large segments of human population under their thrall. Guts inadvertently saves Puck, a tiny fairy, and gains a companion he doesn’t want. Puck tags along with Guts, at first because of a life-debt, and after that because he thinks he’ll see some amazing stuff in Guts’ company. Guts goes up against a powerful reptilian demon who is threatening a whole town and feasting off of its villagers. We find out later that Guts is also looking for more members of Godhand, a group that can be identified by the same brand he has on his neck.
Adapted by Ryan North, illustrated by Albert Monteys
This story starts out in World War II with a scrawny soldier, Billy Pilgrim, and three others, sneaking through Germany and trying to evade detection. There are some odd things about Billy, besides the fact that he's in the Army and has no muscle - Billy doesn't live his life entirely chronologically. He's become unstuck in time, and he periodically visits future points in his life, like after he's opened a successful optometry practice, or that one time he cheats on his wife, or when aliens from the planet Tralfamadore scoop him up in their flying saucer and place him in a zoo where they can view him like an exhibit. Billy learns much from his time amongst the aliens, like the saying "so it goes" after someone dies, or how they view time as if they are seeing a slice of the Rocky Mountains - kind of all at once. In between all of these moments, Billy is captured and center to a labor camp in Dresden - just before it is taken off the face of the map by the Allied Forces.
Vol 1: Destiny, illustrated by Giuseppe Camuncoli, colored by Matt Wilson
Thirty years ago, the US sealed itself off from the rest of the world. No communications in or out, no people in or out. In the absence of this global superpower, the world fell into war and used terrible means to establish two warring factions: The Pan-Asian Prosperity Zone, and the Alliance Euro-Afrique. Now, America has broken its silence and sent a message to both: we have the cure for your current deadly virus, set to wipe out almost all human life within the next few years, and you have to come here to get it. The two sides assemble a team of seeming misfits - America experts, epidemiologists, soldiers, a journalist - and send them into a place no one has set foot for three decades. Just as their helicopter crests the ocean walls of California, all hell breaks loose, and it quickly becomes a much different mission, full of Americana, action, and mystery.
Vol 1: The End of the World, illustrated by Martin Simmonds
Cole is an FBI agent who investigates conspiracy theories, and his undercover work has brought him to an exclusive party with tons of Flat Earth Society members. He’s whisked away on a private jet to the End of the Earth, which actually is an ice wall like the conspiracy theories state. Before Cole can investigate further, an elite team rushes in and “saves” him, bringing him back to the Department of Truth, where Cole learns that the power of belief can actually shape the world and its history. It's the Department's job to stomp out these dangerous theories and try their best to keep the Truth as truth.
Vol 1: Shadows, illustrated by Scott Hampton, P. Craig Russell, Walter Simonson, Coleen Doran, and Glenn Fabry
When we first meet Shadow, he is at the end of a three year prison sentence for armed robbery. He's just about to get out when his wife is killed in a car accident, along with his best friend, who was going to give Shadow a job when he got out. Lifeless, penniless, and jobless, Shadow is reluctantly recruited by Mr. Wednesday, a peculiar man with one eye and a penchant for some supernatural business. Mr. Wednesday and Shadow encounter several larger-than-life beings who claim to be from various pantheons from around the world, brought to America by immigrants for centuries. Shadow is abducted a few times by some other powerful beings working against Mr. Wednesday, but he always manages to escape or be set free with only a few bruises. After one of these occasions, Shadow comes to work at a mortuary in Cairo, Illinois, for Mr. Ibis and Mr. Jacquel. This volume concludes just as Shadow and Mr. Wednesday reconnect, and the real work is about to begin.
Illustrated by Kotaro Takata
Akira spent three years of his life post college working for a company that, on the surface, professed to caring about their employees, but the long hours, multiple-day marathon work sessions, and the attitudes of the bosses say otherwise. The only thing making it slightly bearable is the crush he has on a lady in accounting. One day, Akira wakes up and finds tons of people have been turned into zombies! Rather than be stressed about a zombie apocalypse, Akira is just relieved he doesn't have to go back to his horrible job. What's more is his crush was also turned into a zombie, so there's really no reason to go back! Akira decides to make a list of all the things he wants to accomplish in his limitless spare time before becoming a zombie. On a beer run to a neighborhood market, he runs into another non-zombie - a pretty beautiful girl with great survival instincts. She waves off Akira's offer to team up, and we see a glimpse of her life, where she has made a list of 100 ways to avoid becoming a zombie.
My Life in Transition is a second anthology of Kaye’s web comic, Up and Out, chronicling her life as a transgender woman. Kaye publishes nearly one three-panel comic a day, and this collection is roughly six months of her life. In it, Kaye explores dating as a trans woman, both men and women, and healing after a long-term relationship ends. Kaye also shows instances of people misgendering her, and the anxiety and dysmorphia that often follows. Kaye also navigates friendships and builds personal boundaries with friends, romantic partners, and work. Kaye also struggles with her bio family who is not supportive and exhibits transphobia. A friend suggests a chosen family - building a family of people who are supportive and positive influences. Kaye builds a chosen family of other trans individuals and friends who see Kate for who she is.
After the death of his mother, musician Erik travels back home for her funeral and stumbles upon a mystery of her past. Erik enters his mother’s study late at night and finds a ghoulish figure clutching a photograph of a strange musician. The man in the photo captivates him, and he chalks the ghost up to grief. Erik begins to dig into who the musician could be, and his search leads him to the former owner of a jazz club in New York. A room full of mementoes from the club give Erik some clues into the man’s identity, but furthers the mystery of the ghoul who now haunts him.
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About MeI've been reading manga and comicbooks for years. Now, I write reviews and other helpful things for School Librarians, teachers, parents, and students. Search this siteRatings, Audience, and Subject Tags
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April 2024
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