Our adventuring party continues deeper into the watery depths of Level Four. Marcille recalls a a story from her school days where she learned about building dungeons and befriended an odd but gifted magic user name Falin. Another group of adventurers catches up to the party, and they are aided by a fighter named Namari who used to be part of their group. They partially blame her for Falin’s predicament, but Chilchuck reminds them an adventurer’s ultimate loyalty is to coin, rather than friends. They all have a scary run-in with some tentacles that actually yields some delicious results even though some walk away with swollen body parts. In the end, our adventurers fight through some giant frogs to find themselves at last at the base of the Orc village they’ve been seeking.
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Adapted by HereLee, illustrated by SUMPUL
Rashta continues to be blackmailed by her former owner who has now moved into the capital and wants her help as his daughter comes of age. Navier starts to snoop into the Viscount and his family and even invites the daughter to tea, knowing something is up between them and Rashta. But the Viscount makes a grave error in sending men after Navier’s hot-tempered, overprotective brother, Korsair, and it may cost him more than just his comfortable, blackmail-paid-for lifestyle.
Adapted by HereLee, illustrated by SUMPUL
Navier decides to ask Duke Kaufman about the mysterious love potion she received since he has a background in magic. The Duke demonstrates the potion and reassures Navier that he is in no danger of permanent effects, but it turns out to be much stronger than the Duke anticipates. He gets into an altercation at first with Heinrey, and later with Emperor Sovieshu himself because of his jealousy! The whole affair puts Navier’s trade talks with Hwa in jeopardy and gives Sovieshu some outrageous ideas about Navier’s love life. Heinrey must return to his own kingdom after some devastating news about his older brother's health. Navier finds herself friendless at a desperate time as Rashta becomes entangled high society drama that ends with an attempt on her life and Navier convincing Sovieshu not to immediately execute the man responsible.
Master Rei tries to help Mira overcome her shyness and make new friends, but it seems Mira is only comfortable talking to cute animal-type creatures, rather than others her age. Later, Master becomes sick and their magic goes wild, so the roles are reversed as Mira takes care of her master for a change. Once Master is feeling better, the two get to work replenishing some of the Master's medicinal ingredients, and Mira is shocked to see the cost in labor and ingredients. Then, Stella, one of Master Rei's old friends, comes by and finally gets to meet Mira, who she only knows through Rei's letters. Stella is an inventor and has created many awesome things, including crayons that draw in the air. Lastly, Rei and Mira reminisce about when Mira first came to live with Master Rei and how they started on the path of finding a way to control her powers.
Illustrated by Tsukasa Abe
Frieren and Fern face the final of their three trials for Mage First Class, and it’s a personal test with Serie, the elf mage who trained Frieren’s master, Flamme. The results come out exactly as Frieren predicted, knowing all too well the grudge Serie still bears. Finally, the party can move into the Northern Lands and continue their journey. In this part of the kingdom, there’s no shortage of odd quests and small jobs to be requested of the powerful Demon King-killer, and she continues to happily trade work for spells just as before in her journey. In the great walled city of Heib, Fern and Stark find themselves with some spare time, so Stark jokingly suggests they go on a day-long date. Not to be outdone, Fern acquiesces.
One morning, Keina wakes up in the world of Leadale in the body of her high elf Cayna. In the physical world, Keina knows she is hooked up to life support, and she vaguely remembers a power outage that might have caused her to be thrown into her VRMMORPG. Now that her medically fragile body has probably died, she now has to make the most of her second life as a very powerful elf in a fantasy world that has moved on from the time she was playing the game. How much has the events of the game changed the society, and what can she do to survive and not be found out as a powerful magic user!
In this magical tale, Alpi is a young girl who has a very important task. Great spirits bestow blessings on the regions where they live, but when they die, their bodies infect the land with terrible energy and plague the very people they once blessed. Soul Senders travel far and wide and help to send these spirits on to the afterlife and cleanse the land, but they do so at a great physical cost. Alpi and her companion, Pelenai, travel to several places and help them restore their lands, but one village has disrupted the natural order and twisted how their spirit should work with their land. Alpi is placed in a terrible position, and to uphold her duty as a Soul Sender, she might have to make a terrible choice.
Illustrated by Rito Kohsaka
As Miyo received no formal training with he Saimori family, she begins etiquette training in order to feel more worthy of her husband-to-be. And her trainer is none other than Lord Kudo's sister, Hazuki! She's also plagued by nightmares, which Kudo tries to keep away, but he's not always successful. With the increased activity of grotesqueries, he's kept busy at the office, and the strain takes a tole on Miyo's physical health. As Kudo continues to look into Miyo's family history, he also meets a strange young man -- Arata Tsuruki -- who, officially, is dispatched to help the Anti-Grotesquerie Unit, but he also seems to be connected somehow to Miyo's Usuba clan.
Nai is a young boy searching for someone important to him, and all he has for a clue is a valuable bracelet that may entangle him with a secretive organization known as Circus. First, he finds himself being saved repeatedly by Gareki, a young man himself who has a tragic past and who society had not treated kindly. Gareki isn’t exactly a law-abiding citizen, having a strong affinity to making and dissecting explosives, and running afoul of Circus himself, the two nevertheless find themselves in the sights of the organization and somewhat on their way to finding Nai’s important person, and finding more about themselves along the way. Set in a world that is past fantasy, past steampunk with flying airships, magical creatures, and possible chimeras.
The Beast and his Belle have been reunited, which is destroying our Belle's heart as she realizes more that she is in love with the Beast. What's worse is that the Princess Belle seems incredibly kind, and she also has lost the use of her legs. She requests our Belle's help in being her attending lady, helping her with her dresses and hair. Giselle finally can't take all of this any longer and leaves her room for the first time since the palace became cursed. She confides in Belle that the Princess Belle has actually entrapped the Beast in a relationship by guilt - Princess Belle betrayed her family in order to be with Prince Cyril before the curse happened, and now the Beast feels obligated to marry her. The Beast finds out that La Médium is in the court of The King and hatches a plan to confront her. He takes along a few people to help, including Belle, who hopes to finally rescue her maman.
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About MeI've been reading manga and comicbooks for years. Now, I write reviews and other helpful things for School Librarians, teachers, parents, and students. Search this siteRatings, Audience, and Subject Tags
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